Hello OpenGL World in Ocaml
I swear, if I read one more programming tutorial that starts with a recursive factorial function instead of a simple “Hello world” I’ll pray for perpetual nigerian spam on their inboxes. So, I was delighted to try out some Ocaml stuff today that didn’t involve factorials. Since I like dabbling with data visualization I was happy to find the following snippet: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 let _ = ignore( Glut....